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	<title>Comments on: A real-life &#8216;holodeck&#8217; in 10 years?</title>
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	<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years</link>
	<description>Accelerating Intelligence</description>
	<lastBuildDate>Thu, 20 Jun 2013 11:19:52 +0000</lastBuildDate>
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		<title>By: Doug McPheters</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-92552</link>
		<dc:creator>Doug McPheters</dc:creator>
		<pubDate>Sun, 27 Jan 2013 19:55:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-92552</guid>
		<description>Our widely patented technology deals with interacting with holographic images to operate equipment and how to make devices using it compact and commercially useful.  As holographic images become larger and more easily manipulated and refreshed, there will be still more applications for our innovative technology.</description>
		<content:encoded><![CDATA[<p>Our widely patented technology deals with interacting with holographic images to operate equipment and how to make devices using it compact and commercially useful.  As holographic images become larger and more easily manipulated and refreshed, there will be still more applications for our innovative technology.</p>
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		<title>By: Doug McPheters</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-92550</link>
		<dc:creator>Doug McPheters</dc:creator>
		<pubDate>Sun, 27 Jan 2013 19:52:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-92550</guid>
		<description>Perhaps you missed some of the practical adaptations of HoloTouch(r) HMI technology such as the replacement for exit switches one sees in hospitals (icon of a wheelchair) that people hit or punch to open doors - ours has been working for coming up on three years in a high traffic area where traditional switches last six to eight weeks.  Only 3 basic parts: hologram, reproducing light source and sensor - intuitive, touchless, no parts to break and no contamination issues.</description>
		<content:encoded><![CDATA[<p>Perhaps you missed some of the practical adaptations of HoloTouch(r) HMI technology such as the replacement for exit switches one sees in hospitals (icon of a wheelchair) that people hit or punch to open doors &#8211; ours has been working for coming up on three years in a high traffic area where traditional switches last six to eight weeks.  Only 3 basic parts: hologram, reproducing light source and sensor &#8211; intuitive, touchless, no parts to break and no contamination issues.</p>
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		<title>By: thomas</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-90252</link>
		<dc:creator>thomas</dc:creator>
		<pubDate>Tue, 22 Jan 2013 02:31:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-90252</guid>
		<description>touche!</description>
		<content:encoded><![CDATA[<p>touche!</p>
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		<title>By: Paul in Vancouver</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-89106</link>
		<dc:creator>Paul in Vancouver</dc:creator>
		<pubDate>Sat, 19 Jan 2013 23:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-89106</guid>
		<description>Touchless paper towel dispensers are the most over-rated and useless &quot;technology&quot; of the last 5 years. Manual paper towel dispensers were touchless long ago and worked perfectly fine. The new automated dispensers are slow as molasses, unreliable and dispense a few inches at a time in slow motion, meaning more line-ups and frustration. My local gym tried it for a couple years and switched back to the manual dispensers. Product designers and engineers take note!</description>
		<content:encoded><![CDATA[<p>Touchless paper towel dispensers are the most over-rated and useless &#8220;technology&#8221; of the last 5 years. Manual paper towel dispensers were touchless long ago and worked perfectly fine. The new automated dispensers are slow as molasses, unreliable and dispense a few inches at a time in slow motion, meaning more line-ups and frustration. My local gym tried it for a couple years and switched back to the manual dispensers. Product designers and engineers take note!</p>
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		<title>By: uncle23</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88969</link>
		<dc:creator>uncle23</dc:creator>
		<pubDate>Sat, 19 Jan 2013 14:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88969</guid>
		<description>touchless paper towel dispensers...doors....flushess....</description>
		<content:encoded><![CDATA[<p>touchless paper towel dispensers&#8230;doors&#8230;.flushess&#8230;.</p>
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		<title>By: Robby777</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88926</link>
		<dc:creator>Robby777</dc:creator>
		<pubDate>Sat, 19 Jan 2013 12:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88926</guid>
		<description>If the technology for a holodeck is there, adjusting perspective would be easy- size, perspective, angles - all within holodeck capabilities</description>
		<content:encoded><![CDATA[<p>If the technology for a holodeck is there, adjusting perspective would be easy- size, perspective, angles &#8211; all within holodeck capabilities</p>
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		<title>By: Noahfreak</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88744</link>
		<dc:creator>Noahfreak</dc:creator>
		<pubDate>Sat, 19 Jan 2013 00:18:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88744</guid>
		<description>I thought that one was juvenile as well.  I think even if the current economic system remains, the time of the coupon has come and gone.</description>
		<content:encoded><![CDATA[<p>I thought that one was juvenile as well.  I think even if the current economic system remains, the time of the coupon has come and gone.</p>
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		<title>By: Dan Robinson</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88731</link>
		<dc:creator>Dan Robinson</dc:creator>
		<pubDate>Fri, 18 Jan 2013 23:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88731</guid>
		<description>One thing that never made sense to me with holodecks was that people could be seemingly miles apart, while accually in the same room. For this and a lot more to be possilbe, it seems they&#039;ll have to be able to manipulate all of our individual sense inputs to the brain.</description>
		<content:encoded><![CDATA[<p>One thing that never made sense to me with holodecks was that people could be seemingly miles apart, while accually in the same room. For this and a lot more to be possilbe, it seems they&#8217;ll have to be able to manipulate all of our individual sense inputs to the brain.</p>
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		<title>By: Jim Mooney</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88706</link>
		<dc:creator>Jim Mooney</dc:creator>
		<pubDate>Fri, 18 Jan 2013 21:39:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88706</guid>
		<description>Retailers deliver coupons? Duhh. No matter how advanced tech becomes, we are still weighted down by the concepts of an 18th century economic system.</description>
		<content:encoded><![CDATA[<p>Retailers deliver coupons? Duhh. No matter how advanced tech becomes, we are still weighted down by the concepts of an 18th century economic system.</p>
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		<title>By: Ian</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88435</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Fri, 18 Jan 2013 09:03:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88435</guid>
		<description>Bring it on!</description>
		<content:encoded><![CDATA[<p>Bring it on!</p>
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		<title>By: Brian Roberts</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88367</link>
		<dc:creator>Brian Roberts</dc:creator>
		<pubDate>Fri, 18 Jan 2013 02:12:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88367</guid>
		<description>+1 William Riker!!</description>
		<content:encoded><![CDATA[<p>+1 William Riker!!</p>
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		<title>By: Bri</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88300</link>
		<dc:creator>Bri</dc:creator>
		<pubDate>Thu, 17 Jan 2013 21:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88300</guid>
		<description>What makes you all think that women wouldn&#039;t seek their hearts desires in VR. I think the movie Inception gives a good peek at what VR will be like. When it really comes the level of fantasy will far exceed our wildest imaginings.</description>
		<content:encoded><![CDATA[<p>What makes you all think that women wouldn&#8217;t seek their hearts desires in VR. I think the movie Inception gives a good peek at what VR will be like. When it really comes the level of fantasy will far exceed our wildest imaginings.</p>
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		<title>By: Paul in Vancouver</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88295</link>
		<dc:creator>Paul in Vancouver</dc:creator>
		<pubDate>Thu, 17 Jan 2013 21:20:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88295</guid>
		<description>I believe the early versions of a holodeck will require the user to wear a full-body &quot;sensory suit&quot; in order to simulate physical contact. Atleast that&#039;s how I would do it until we learn to construct force fields (as in Star Trek).</description>
		<content:encoded><![CDATA[<p>I believe the early versions of a holodeck will require the user to wear a full-body &#8220;sensory suit&#8221; in order to simulate physical contact. Atleast that&#8217;s how I would do it until we learn to construct force fields (as in Star Trek).</p>
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		<title>By: Ralph Dratman</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88292</link>
		<dc:creator>Ralph Dratman</dc:creator>
		<pubDate>Thu, 17 Jan 2013 21:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88292</guid>
		<description>With continually greater computer power and unfathomably large memory spaces, there are bound to be many compelling devices coming soon. That would be true even if there were no new science in the pipeline. On the contrary, new science is coming at us every day now.

In the past I have often hoped I would live long enough to &quot;see the future&quot; in terms of technology. That has now come to pass. In fact, with pretty good statistical life expectancy remaining, now I mainly hope not to be too overwhelmed by new devices on the way.</description>
		<content:encoded><![CDATA[<p>With continually greater computer power and unfathomably large memory spaces, there are bound to be many compelling devices coming soon. That would be true even if there were no new science in the pipeline. On the contrary, new science is coming at us every day now.</p>
<p>In the past I have often hoped I would live long enough to &#8220;see the future&#8221; in terms of technology. That has now come to pass. In fact, with pretty good statistical life expectancy remaining, now I mainly hope not to be too overwhelmed by new devices on the way.</p>
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		<title>By: Marcos Marin</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88274</link>
		<dc:creator>Marcos Marin</dc:creator>
		<pubDate>Thu, 17 Jan 2013 20:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88274</guid>
		<description>So I guess this leaves me only one more decade to keep enjoying my monopoly over the non bitching[sic] part of all those women... hmm the future looks ever less fun... instant boredom and now THIS.</description>
		<content:encoded><![CDATA[<p>So I guess this leaves me only one more decade to keep enjoying my monopoly over the non bitching[sic] part of all those women&#8230; hmm the future looks ever less fun&#8230; instant boredom and now THIS.</p>
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		<title>By: Heartland</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88270</link>
		<dc:creator>Heartland</dc:creator>
		<pubDate>Thu, 17 Jan 2013 19:37:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88270</guid>
		<description>A 2-sense VR revolution (covering sight and hearing) is already in progress thanks to Oculus Rift. The only problem now is that very few people have access to the device, but, once consumer version is out, everyone will gain access. A whole VR industry is about to be born. Soon after, a two panel solution for the Rift will give at least 4K resolution per eye, then 8K. This will be enabled by the parallel 4K and 8K infrastructure that is progressing nicely. All the pieces are falling into place already with 4K TVs, 4K tablets (panasonic), 4K cameras (RED, Sony), h.265 codec (same quality at half the bits), IGZO technology, OLED (contrast ~ realism) and advancements in computer graphics. By the 3rd iteration of this device, VR will be so convincing that it will cause people to crave remaining senses to be added to the simulation, which will trigger a rapidly growing support for BCI research. Until that support materializes, right now, real Matrix-like simulation is more than 10 years away, but if it does materialize, things could snowball from there and serious research investments into BCIs aimed at bringing Matrix-like simulation could be happening as early as 2014. Then, who knows. Depending on the hardness of the problem, it could be 2 or 20 years before researchers know how to send simulated, sensory signals to the brain, which will be the new holy grail of VR. But, I&#039;ve already seen some research last year into carbon microthreads that could interface with single neurons so that&#039;s promising. My hope is for some early versions of this by 2020, assuming no AGI.</description>
		<content:encoded><![CDATA[<p>A 2-sense VR revolution (covering sight and hearing) is already in progress thanks to Oculus Rift. The only problem now is that very few people have access to the device, but, once consumer version is out, everyone will gain access. A whole VR industry is about to be born. Soon after, a two panel solution for the Rift will give at least 4K resolution per eye, then 8K. This will be enabled by the parallel 4K and 8K infrastructure that is progressing nicely. All the pieces are falling into place already with 4K TVs, 4K tablets (panasonic), 4K cameras (RED, Sony), h.265 codec (same quality at half the bits), IGZO technology, OLED (contrast ~ realism) and advancements in computer graphics. By the 3rd iteration of this device, VR will be so convincing that it will cause people to crave remaining senses to be added to the simulation, which will trigger a rapidly growing support for BCI research. Until that support materializes, right now, real Matrix-like simulation is more than 10 years away, but if it does materialize, things could snowball from there and serious research investments into BCIs aimed at bringing Matrix-like simulation could be happening as early as 2014. Then, who knows. Depending on the hardness of the problem, it could be 2 or 20 years before researchers know how to send simulated, sensory signals to the brain, which will be the new holy grail of VR. But, I&#8217;ve already seen some research last year into carbon microthreads that could interface with single neurons so that&#8217;s promising. My hope is for some early versions of this by 2020, assuming no AGI.</p>
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		<title>By: cameronarndt</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88252</link>
		<dc:creator>cameronarndt</dc:creator>
		<pubDate>Thu, 17 Jan 2013 18:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88252</guid>
		<description>I was super excited by this commend, went to the site, read everything, and it looks like vaporware. They have a few patents on the concepts but no evidence of an actual working system.</description>
		<content:encoded><![CDATA[<p>I was super excited by this commend, went to the site, read everything, and it looks like vaporware. They have a few patents on the concepts but no evidence of an actual working system.</p>
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		<title>By: curtis</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88243</link>
		<dc:creator>curtis</dc:creator>
		<pubDate>Thu, 17 Jan 2013 17:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88243</guid>
		<description>I think a real Holodeck where you can touch and feel will be available with     U-Fog or Foglets.
This will have a massive effect on relationships because artificial  partners could be made to physical preference as well as given personalities and best of all a off switch. Both Males and Females will start having relationships with  AI. 
Help with population control.</description>
		<content:encoded><![CDATA[<p>I think a real Holodeck where you can touch and feel will be available with     U-Fog or Foglets.<br />
This will have a massive effect on relationships because artificial  partners could be made to physical preference as well as given personalities and best of all a off switch. Both Males and Females will start having relationships with  AI.<br />
Help with population control.</p>
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		<title>By: Eric</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88231</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Thu, 17 Jan 2013 16:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88231</guid>
		<description>I can see them making a holo deck through image projection, but I can&#039;t see it being able to replicate the physical part till a bit after when we can transport a plethora of atoms to combine into objects, then re-break down those atoms without killing the person inside.  With things like Microsofts Illumiroom it does look like a version of what could be almost considered a holodeck will be here soon.</description>
		<content:encoded><![CDATA[<p>I can see them making a holo deck through image projection, but I can&#8217;t see it being able to replicate the physical part till a bit after when we can transport a plethora of atoms to combine into objects, then re-break down those atoms without killing the person inside.  With things like Microsofts Illumiroom it does look like a version of what could be almost considered a holodeck will be here soon.</p>
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		<title>By: Andy Begeman</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88226</link>
		<dc:creator>Andy Begeman</dc:creator>
		<pubDate>Thu, 17 Jan 2013 16:48:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88226</guid>
		<description>I just told my girlfriend this - I got slapped - Thanks</description>
		<content:encoded><![CDATA[<p>I just told my girlfriend this &#8211; I got slapped &#8211; Thanks</p>
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		<title>By: Ian Clarke</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88223</link>
		<dc:creator>Ian Clarke</dc:creator>
		<pubDate>Thu, 17 Jan 2013 16:32:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88223</guid>
		<description>I think the loss of inhibition and scope for experimentation in such environments could make RW relationships more rewarding for both genders.

It could also help people conquer phobias in totally safe environments, and perhaps give tardis-like increases to accomodation areas.</description>
		<content:encoded><![CDATA[<p>I think the loss of inhibition and scope for experimentation in such environments could make RW relationships more rewarding for both genders.</p>
<p>It could also help people conquer phobias in totally safe environments, and perhaps give tardis-like increases to accomodation areas.</p>
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		<title>By: David</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88222</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 17 Jan 2013 16:30:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88222</guid>
		<description>With a bolodeck, virtual objects can be touched and felt. I doubt that will be possible in 10 years.</description>
		<content:encoded><![CDATA[<p>With a bolodeck, virtual objects can be touched and felt. I doubt that will be possible in 10 years.</p>
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		<title>By: Sno</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88220</link>
		<dc:creator>Sno</dc:creator>
		<pubDate>Thu, 17 Jan 2013 16:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88220</guid>
		<description>I don&#039;t really think we&#039;ll see holodecks, more like simulations with direct input into your five senses (neural interfaces).</description>
		<content:encoded><![CDATA[<p>I don&#8217;t really think we&#8217;ll see holodecks, more like simulations with direct input into your five senses (neural interfaces).</p>
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		<title>By: Deeta</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88214</link>
		<dc:creator>Deeta</dc:creator>
		<pubDate>Thu, 17 Jan 2013 15:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88214</guid>
		<description>You need to find yourself a REAL woman Andy, then this sort of thing wouldn&#039;t even cross your mind.  Hint:  Look for beauty, brains AND the experience to know what to do with it....</description>
		<content:encoded><![CDATA[<p>You need to find yourself a REAL woman Andy, then this sort of thing wouldn&#8217;t even cross your mind.  Hint:  Look for beauty, brains AND the experience to know what to do with it&#8230;.</p>
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		<title>By: William Riker</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88213</link>
		<dc:creator>William Riker</dc:creator>
		<pubDate>Thu, 17 Jan 2013 15:44:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88213</guid>
		<description>I would imagine that once this is developed for male users to live out their sexual fantasies, woman will have a hard time adjusting due to the loss of sexual power they hold over men. I mean why put up with all that bitching when you can just fire up the holodeck and go about your business hassle free. All those gold diggers are going to have to find real jobs.</description>
		<content:encoded><![CDATA[<p>I would imagine that once this is developed for male users to live out their sexual fantasies, woman will have a hard time adjusting due to the loss of sexual power they hold over men. I mean why put up with all that bitching when you can just fire up the holodeck and go about your business hassle free. All those gold diggers are going to have to find real jobs.</p>
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		<title>By: Andy Begeman</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88205</link>
		<dc:creator>Andy Begeman</dc:creator>
		<pubDate>Thu, 17 Jan 2013 15:27:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88205</guid>
		<description>Looks like women are going to have to become allot looser in the future. Having your average female compete with this is going to be hard. Should be a game-changer for all males.</description>
		<content:encoded><![CDATA[<p>Looks like women are going to have to become allot looser in the future. Having your average female compete with this is going to be hard. Should be a game-changer for all males.</p>
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		<title>By: Bri</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88204</link>
		<dc:creator>Bri</dc:creator>
		<pubDate>Thu, 17 Jan 2013 15:24:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88204</guid>
		<description>Sweet!</description>
		<content:encoded><![CDATA[<p>Sweet!</p>
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		<title>By: Editor</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88203</link>
		<dc:creator>Editor</dc:creator>
		<pubDate>Thu, 17 Jan 2013 15:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88203</guid>
		<description>Interesting. You apparently are affiliated with HoloTouch, so can you project (pun intended) when the technology will be able to generate room-size surround images (or perhaps illusions of them)?</description>
		<content:encoded><![CDATA[<p>Interesting. You apparently are affiliated with HoloTouch, so can you project (pun intended) when the technology will be able to generate room-size surround images (or perhaps illusions of them)?</p>
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		<title>By: Gorden Russell</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88196</link>
		<dc:creator>Gorden Russell</dc:creator>
		<pubDate>Thu, 17 Jan 2013 15:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88196</guid>
		<description>We&#039;ve been talking about this for a long time.  Isn&#039;t everybody excited?</description>
		<content:encoded><![CDATA[<p>We&#8217;ve been talking about this for a long time.  Isn&#8217;t everybody excited?</p>
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		<title>By: Doug McPheters</title>
		<link>http://www.kurzweilai.net/a-real-life-holodeck-in-10-years/comment-page-1#comment-88192</link>
		<dc:creator>Doug McPheters</dc:creator>
		<pubDate>Thu, 17 Jan 2013 14:51:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=176833#comment-88192</guid>
		<description>It&#039;s already here - operate electronics by simply interacting with holographic images of what would otherwise be keys or buttons, floating freely in the air.  Intuitive, touchless controls that are easy to use, have no moving parts and no contamination transfer issues. Check out www.holotouch.com.</description>
		<content:encoded><![CDATA[<p>It&#8217;s already here &#8211; operate electronics by simply interacting with holographic images of what would otherwise be keys or buttons, floating freely in the air.  Intuitive, touchless controls that are easy to use, have no moving parts and no contamination transfer issues. Check out <a href="http://www.holotouch.com" rel="nofollow">http://www.holotouch.com</a>.</p>
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