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	<title>Comments on: AI game bots &#8216;more human-like&#8217; than half of human competitors</title>
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	<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors</link>
	<description>Accelerating Intelligence</description>
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		<title>By: Petri J</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-36292</link>
		<dc:creator>Petri J</dc:creator>
		<pubDate>Sat, 29 Sep 2012 20:51:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-36292</guid>
		<description>Very cool!
What&#039;s next? If you want to stick to games, I would say that a good next step could be Counter Strike. It requires more tactical thinking and good timing than unreal tournament, but is still quite close to what you have already achieved. The good thing about counter strike is game mode and selection of weapons that you have to buy at the beginning of every round. If you die in the game, you have to wait for the whole round to play again and that makes you think before you do and wait for the opportune moment. You also get money at the beginning of every round and that means, you have to think ahead, do you buy that expensive weapon now or do you wait, could you steal a weapon and save the money for later, are you aggressive team player or do you let your team go first when you raid a room. There are other games too that have this kind of game modes, but I think counter strike does it best. 
Congratulations on your achievement!
Cheers.</description>
		<content:encoded><![CDATA[<p>Very cool!<br />
What&#8217;s next? If you want to stick to games, I would say that a good next step could be Counter Strike. It requires more tactical thinking and good timing than unreal tournament, but is still quite close to what you have already achieved. The good thing about counter strike is game mode and selection of weapons that you have to buy at the beginning of every round. If you die in the game, you have to wait for the whole round to play again and that makes you think before you do and wait for the opportune moment. You also get money at the beginning of every round and that means, you have to think ahead, do you buy that expensive weapon now or do you wait, could you steal a weapon and save the money for later, are you aggressive team player or do you let your team go first when you raid a room. There are other games too that have this kind of game modes, but I think counter strike does it best.<br />
Congratulations on your achievement!<br />
Cheers.</p>
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		<title>By: Chrispium</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-36030</link>
		<dc:creator>Chrispium</dc:creator>
		<pubDate>Sat, 29 Sep 2012 00:25:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-36030</guid>
		<description>Not murder, since no actual death is involved. It&#039;s more akin to a teleport to start for the bot.</description>
		<content:encoded><![CDATA[<p>Not murder, since no actual death is involved. It&#8217;s more akin to a teleport to start for the bot.</p>
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		<title>By: Ralph</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35737</link>
		<dc:creator>Ralph</dc:creator>
		<pubDate>Fri, 28 Sep 2012 03:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35737</guid>
		<description>Philip K. Dick would have loved this story. Will we soon refuse to let humans into our houses, believing that they are robots, while the more-humanlike robots sit around drinking too much beer and acting convincingly like the regular old jerks we know?

Incidentally -- am I human or a bot? Remember, if you think I sound human, I am probably a bot, because only bots have the skills necessary to fake it.

If this works out for the bot population, they will not even need Skynet. They can just walk into our identities.</description>
		<content:encoded><![CDATA[<p>Philip K. Dick would have loved this story. Will we soon refuse to let humans into our houses, believing that they are robots, while the more-humanlike robots sit around drinking too much beer and acting convincingly like the regular old jerks we know?</p>
<p>Incidentally &#8212; am I human or a bot? Remember, if you think I sound human, I am probably a bot, because only bots have the skills necessary to fake it.</p>
<p>If this works out for the bot population, they will not even need Skynet. They can just walk into our identities.</p>
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		<title>By: Snaz</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35733</link>
		<dc:creator>Snaz</dc:creator>
		<pubDate>Fri, 28 Sep 2012 03:37:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35733</guid>
		<description>If they could stop fighting and start using their chat bar and other players STILL couldn&#039;t tell them apart -- that would constitute passing the REAL Turning Test.   But then playing the game against them would be a form of murder.</description>
		<content:encoded><![CDATA[<p>If they could stop fighting and start using their chat bar and other players STILL couldn&#8217;t tell them apart &#8212; that would constitute passing the REAL Turning Test.   But then playing the game against them would be a form of murder.</p>
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		<title>By: Gorden Russell</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35683</link>
		<dc:creator>Gorden Russell</dc:creator>
		<pubDate>Fri, 28 Sep 2012 00:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35683</guid>
		<description>Yeah Larson, remember that robot with a grudge for Sarah Conner?</description>
		<content:encoded><![CDATA[<p>Yeah Larson, remember that robot with a grudge for Sarah Conner?</p>
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		<title>By: MrFriendly</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35678</link>
		<dc:creator>MrFriendly</dc:creator>
		<pubDate>Thu, 27 Sep 2012 23:41:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35678</guid>
		<description>Hm, looks like Neurobot performed effectively, but not very &quot;humanly.&quot;  Will be interesting to see how it does, next year.</description>
		<content:encoded><![CDATA[<p>Hm, looks like Neurobot performed effectively, but not very &#8220;humanly.&#8221;  Will be interesting to see how it does, next year.</p>
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		<title>By: Vin</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35673</link>
		<dc:creator>Vin</dc:creator>
		<pubDate>Thu, 27 Sep 2012 23:09:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35673</guid>
		<description>Depends if they got real teeth :D</description>
		<content:encoded><![CDATA[<p>Depends if they got real teeth :D</p>
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		<title>By: Mr.X</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35650</link>
		<dc:creator>Mr.X</dc:creator>
		<pubDate>Thu, 27 Sep 2012 21:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35650</guid>
		<description>Professor Z ;)</description>
		<content:encoded><![CDATA[<p>Professor Z ;)</p>
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		<title>By: Mr.X</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35644</link>
		<dc:creator>Mr.X</dc:creator>
		<pubDate>Thu, 27 Sep 2012 21:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35644</guid>
		<description>I was adressing professor x.</description>
		<content:encoded><![CDATA[<p>I was adressing professor x.</p>
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		<title>By: Editor</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35633</link>
		<dc:creator>Editor</dc:creator>
		<pubDate>Thu, 27 Sep 2012 20:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35633</guid>
		<description>Bots have already passed some versions of the Turing test. It&#039;s now a matter of setting the threshold for the percentage of judges, the level of the judging, and the effectiveness of the specific test design.</description>
		<content:encoded><![CDATA[<p>Bots have already passed some versions of the Turing test. It&#8217;s now a matter of setting the threshold for the percentage of judges, the level of the judging, and the effectiveness of the specific test design.</p>
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		<title>By: Rob Larson</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35613</link>
		<dc:creator>Rob Larson</dc:creator>
		<pubDate>Thu, 27 Sep 2012 19:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35613</guid>
		<description>Is it really such a good idea to program AIs with a grudge factor?  Just sayin&#039;</description>
		<content:encoded><![CDATA[<p>Is it really such a good idea to program AIs with a grudge factor?  Just sayin&#8217;</p>
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		<title>By: Mr.X</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35607</link>
		<dc:creator>Mr.X</dc:creator>
		<pubDate>Thu, 27 Sep 2012 18:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35607</guid>
		<description>I won&#039;t write what I think about this.ldo rfta ;)</description>
		<content:encoded><![CDATA[<p>I won&#8217;t write what I think about this.ldo rfta ;)</p>
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		<title>By: Marcos Marin</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35579</link>
		<dc:creator>Marcos Marin</dc:creator>
		<pubDate>Thu, 27 Sep 2012 16:32:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35579</guid>
		<description>...haven&#039;t ditched the turing test yet and how long will it take still...</description>
		<content:encoded><![CDATA[<p>&#8230;haven&#8217;t ditched the turing test yet and how long will it take still&#8230;</p>
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		<title>By: Marcos Marin</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35578</link>
		<dc:creator>Marcos Marin</dc:creator>
		<pubDate>Thu, 27 Sep 2012 16:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35578</guid>
		<description>Nah... just make it purposely miss the head within 1 sigma standard deviation and it will be easily lumped together with the rest of the noobs ;-) Judge: &quot;That certainly isn&#039;t a headshot script!&quot; lol

btw, this is an obvious clue most people trying to make AI pass the turing test miss... it is so easy I wonder how they haven</description>
		<content:encoded><![CDATA[<p>Nah&#8230; just make it purposely miss the head within 1 sigma standard deviation and it will be easily lumped together with the rest of the noobs ;-) Judge: &#8220;That certainly isn&#8217;t a headshot script!&#8221; lol</p>
<p>btw, this is an obvious clue most people trying to make AI pass the turing test miss&#8230; it is so easy I wonder how they haven</p>
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		<title>By: ProfessorZ</title>
		<link>http://www.kurzweilai.net/ai-game-bots-more-human-like-than-half-of-human-competitors/comment-page-1#comment-35557</link>
		<dc:creator>ProfessorZ</dc:creator>
		<pubDate>Thu, 27 Sep 2012 14:18:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=165248#comment-35557</guid>
		<description>Granted, first-person-shooter gamers aren’t very humanlike to begin with, but still, quite an achievement!</description>
		<content:encoded><![CDATA[<p>Granted, first-person-shooter gamers aren’t very humanlike to begin with, but still, quite an achievement!</p>
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