Mind-controlled videogames become reality
May 30, 2012 | Source: The Wall Street Journal

(Credit: NeuroSky)
NeuroSky Inc. and Emotiv Systems Inc. are among the companies vying to emerge in the brain-wave market using electroencephalograph, or EEG, technology.
Uses include concentrating and relaxing, improving mental health, and games:
London-based MyndPlay Ltd. is using NeuroSky chips inside its own headset to enable viewers to control the outcome of movie scenes by concentrating and relaxing. Two prisons in England show inmates a gangster-themed film from MyndPlay that teaches them to stay calm during threatening situations.
Some doctors believe mind-controlled games can provide more than fun and relaxation, by improving mental health. SuperBetterLabs Inc. is attempting to introduce cognitive therapy into games optimized for NeuroSky and Emotive headsets.
NecoMiMi headset, a fashion accessory that has taken fans of Japanese animé by storm, is a set of catlike ears that perk up when the wearer’s concentration intensifies, and flatten out when relaxed.
Comments (2)
by Mats Sivertsen
While the technology is still in its infancy, it is pretty awesome. I have myself developed software with this technology. A vitrual synthesizer that you can play using the Emotiv headset. If you are an owner of the headset you can go to the Emotiv site or http://www.subconch.net to try. It’s freeware. Later this summer I will finish an interactive art installation where the software is used.
by Mr.x
One step towards virtual reality games, my only raison d’être.Just kidding.But mind controlling videogames will be pretty cool, especial for people like me who play strategy games and have low apm (actions per minute).Execution of old tactics will become easier and new ones will arise, which were formerly undoable.