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The machine that can copy anything

June 6, 2005

The RepRap, a revolutionary machine that can copy itself and manufacture everyday objects quickly and cheaply, could transform industry in the developing world.

The machine could build items ranging in size from a few millimeters to around 30 centimeters, such as plates, dishes, combs and musical instruments.

The design of the RepRap will be available online and free to use.

The machines are talking a lot

February 15, 2012


Cisco has released its annual analysis of how much Internet usage is growing on mobile devices, and the report produced some staggering numbers, says Technology Review Editors blog.

Cisco expects 7.6 exabytes of data flowing to mobile devices per month in 2016, about 70 percent of the total of 10.8 exabytes of data per month. (An exabyte is 1 billion gigabytes.)

The second-leading source… read more

THE MAGLEV: The Super-powered Magnetic Wind Turbine

December 10, 2007

The new MagLev wind turbine is expected take wind power technology to the next level by using magnetic levitation.

One large MagLev wind turbine could generate one gigawatt of clean power (vs. five megawatts for the largest conventional wind turbines), enough to supply energy to 750,000 homes. It would also increase generation capacity by 20% over conventional wind turbines, decrease operational costs by 50%, and be operational for about… read more

The making of Arduino

October 27, 2011

Arduino board

Arduino recently unveiled the Arduino Due, a board with a 32-bit Cortex-M3 ARM processor that offers more computing power for makers with complex projects such as FM radios, 3-D printer kits, or drones.

Google has also released an Arduino-based developer board that lets an Android phone interact with motors, sensors, and other devices. This permits building Android apps that use the phone’s camera,… read more

The making of Final Fantasy

July 11, 2001

Final Fantasy’s hyperreal animation was achieved by Honolulu-based Square USA, using Maya for animation authoring and RenderMan for rendering.

Square animators used four Silicon Graphics M 2000 series servers, four Silicon Graphics Onyx2 visualization systems, and 167 Octane workstations.

Special challenges — realistic flowing hair and follicles, the physics of how cloth wrinkles and drapes as the body wearing the fabric moves, the fluidity… read more

The man behind the Google brain: Andrew Ng and the quest for the new AI

May 9, 2013


There’s a theory that human intelligence stems from a single algorithm.

The idea arises from experiments suggesting that the portion of your brain dedicated to processing sound from your ears could also handle sight for your eyes. This is possible only while your brain is in the earliest stages of development, but it implies that the brain is — at its core — a general-purpose machine that can be tuned… read more

The Man Who Cracked The Code to Everything …

May 20, 2002

The inside story of how Stephen Wolfram went from boy genius to recluse to science renegade.

Related news:

Kurzweil reviews Wolfram’s book, ‘A New Kind of Science’

The Man Who Made Gmail Says Real-Time Conversation is What’s Next

May 4, 2009

A startup called FriendFeed has created what they hope to be the next big form of communication online: flowing, multi-person, real-time conversations.

The man who saves Stephen Hawking’s voice

January 9, 2012

Stephen Hawking’s rate of speech is down to about one word per minute, and the nerve decay has now reached the point where he needs to move to some new technology, says Sam Blackburn, who has been responsible for the technology which allows Stephen Hawking to communicate for the past five years (he has recently resigned).

“Steven has a stubborn attitude towards this sort of thing. He feels that… read more

The man who wants to translate the Web

January 9, 2012

Most of the Web is inaccessible to most people in the world. This problem is pressing, now more than ever, with millions of people from China, Russia, Latin America and other quickly developing regions entering the Web.

In this TED talk, Luis von Ahn introduces his new collaborative project, called Duolingo, which aims at breaking the language barrier and making the Web truly “world wide.”

The many maps of the brain

December 11, 2012


Your brain has at least four different senses of location — and perhaps as many as 10 — and each is different, according to new research from the Kavli Institute for Systems Neuroscience at the Norwegian University of Science and Technology.

The brain has a number of “modules” dedicated to self-location, they found. Each module contains its own internal GPS-like mapping system that keeps track… read more

The Matrix Makers: virtual cinematography

December 25, 2002

The two sequels of “The Matrix” will feature photorealistic virtual actors that are impossible to tell from real ones, say the producers. “The Matrix Reloaded” arrives in theaters on May 15, “Matrix Revolutions” in early November.

Actor performances are captured on five high-resolution digital cameras; a complex algorithm calculates the actor’s appearance from every angle the cameras missed and allows for creating scenes with virtual actors.

The Matrix Reloads

May 6, 2002

Warner Bros. is producing two sequels to the Matrix, Matrix Reloaded and Matrix Revolutions, both scheduled for 2003. The films continue the scenario of the human race imprisoned in a computer-generated reality and include the underground city of Zion, inhabited by the few hundred thousand humans who have escaped.

The measured life

June 22, 2011

Sleep Cycle iPhone app (credit: Maciek Drejak Labs AB)

Do you know how much REM sleep you got last night?

New types of devices that monitor activity, sleep, diet, and even mood could tell us, and also make us healthier and more productive.

Quantified Self enthusiasts believe that collecting detailed data can help them make better choices about their health and behavior.

Self-trackers are using an expanding selection of smartphone apps and various consumer… read more

The measured man

June 25, 2012


Dr. Larry Smarr, Director of the California Institute for Telecommunications and Information Technology (Calit2), is charting his every bodily function in minute detail. What he’s discovering may be the future of health care: a patient-centric, computer-assisted world of medical care.

At 63, he is engaged in a computer-aided study of the human body — specifically, his body. It’s the start of a process that he believes will help lead,… read more

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