science + technology news

Sony patent takes first step towards real-life Matrix

April 7, 2005

Sony has patented a device that fires pulses of ultrasound at the head to modify firing patterns in targeted parts of the brain, creating “sensory experiences” ranging from moving images to tastes and sounds.

It could allow for movies and computer games in which you get to smell, taste and perhaps even feel things. And it could give blind or deaf people the chance to see or hear, the… read more

Sony patents reveal emotion recognition software

August 17, 2009

Sony Computer Entertainment America has filed patents for software that can recognize emotions, including, laughter, sadness, joy, anger and boredom.

The patents may be related to Sony’s PlayStation 3 motion-tacking technology, which can detect facial expressions, and sound similar to Microsoft’s Project Natal, which can detect emotional responses through facial and voice recognition.

Sony Powers Walkman With Sugar-Based Battery

August 24, 2007

Sony has created an eco-friendly battery that produces electricity by breaking down sugar.

The bio cell, which measures 39 cubic millimeters, delivers 50mW — a world record for such a cell, according to the company.

In the bio cell sugar-digesting enzymes at the anode extract electrons and hydrogen ions from the glucose. The hydrogen ions pass through a membrane separator to the cathode where they absorb oxygen from… read more

Sony Pushes Better Cinema Through Digital

February 20, 2009

Sony expects to increase penetration of its 8.8 million pixel 4K SXRD Digital Cinema technology from the current 300 screens to 3,000 within the next two years.

Sony Seeks Homes for Robots

March 28, 2003

Sony’s humanoid SDR robot can entertain and converse with humans but it’s still in search of a market.

Sony sets its sights on augmented reality

June 1, 2011

Sony has demonstrated a new augmented-reality system called Smart AR that can be built into the company’s future gaming devices.

Unlike many augmented-reality systems, Smart AR uses object recognition rather than satellite tracking or special markers to figure out where to overlay a virtual object. Object recognition works where GPS signals are poor or nonexistent; for example, indoors.

Smart AR identifies objects using “local feature extraction”: it… read more

Sony Shows Rollable OLED Display

May 27, 2010

Sony has developed a flexible color display using recently developed organic thin-film transistors that’s sturdy enough to be wrapped around a pencil while still showing video images.

The 4.1-inch screen has a resolution of 432 by 240 pixels, which is similar to that offered by many mass-market cell phones.

Sony soon to deliver child robot

December 23, 2002

Shades of A.I. the movie: Sony is developing a 24-inch child-like robot that can interact with its “carers,” expressing emotions through words, songs and body language. It can recognize up to 10 human faces and voices and adapt its behaviour according to the way it is treated. The SDR4X Dream Robot will be available April 7 for $60,000 to $80,000.

Sony Takes Aim At Amazon’s Kindle

August 7, 2009

Sony has announced two new Readers — the Reader Pocket Edition and the Reader Touch Edition — that will come out at the end of the month and cost less or the same as the older, more established Kindle.

Sony Teams Up With Skype For Free PlayStation Calling

January 9, 2008

Sony is transforming its PlayStation Portable into a handheld videophone, enabling users of its PSP-2000 to make low-cost telephone calls and free calls around the world via the Net.

Sony, others to create 3D standards

March 7, 2003

Several high-tech companies including Sony and Sanyo have officially unveiled a consortium to create technical and safety standards for bringing three-dimensional displays to desktops, laptops and cell phones. To see images or run programs in 3D on these screens, users won’t need special glasses or additional software.

Sony, Toshiba to push chip technology limits

February 13, 2004

Sony and Toshiba announced today they will pool resources to develop 45-nanometer-process chips. The chips could be significantly smaller, faster and consume less power than today’s cutting-edge 90 nm semiconductors.

Sony: Emotion-reading games possible in ten years

August 25, 2011

(Credit: iStockphoto)

Sony’s executives believe that in ten years’ time, video games will have the ability to read more than just movement on the part of the player, the develop blog reports

“Having a camera being able to study a player’s biometrics and movements [is possible] so perhaps you can play a detective game that decides whether you’re lying due to what it reads from your face,” said Mike… read more

Sony’s Ando: PCs to function like a brain

December 9, 2002

Sony President Kunitake Ando foresees a future personal computer that knows a person’s individual tendencies and tastes, functioning almost like a surrogate brain.

Hybrid PC-television devices will evolve for consumers and people will be able to retrieve their personal information from powerful networks that allow anytime, anywhere across a variety of individual devices.

Sony’s Humanoid Robot Learns How to Jog

December 18, 2003

Sony has demonstrated a walking robot that can smoothly simulate running. The breakthrough required sophisticated features in the robot’s joints and CPU to keep its balance and manage delicate maneuvers.

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