September 15, 2004
Electronic Arts has published The Sims 2, which it believes is a leap forward in artificial intelligence for games.
What’s remarkable about this computer game, released worldwide Tuesday, is that the domestic drama is not scripted. The characters act the way they do because that is what naturally unfolds. It’s a quality dubbed “emergence,” based on the history of the characters’ relationships and their own artificial, or preprogrammed, intelligence.