Perfect clones, to the last computer-generated wrinkle

April 23, 2007 | Source: New Scientist

Some of the most realistic virtual humans so far to appear on film and in computer games have been created by Electronic Arts and used to create virtual versions of the characters Neo, Agent Smith and Morpheus in the movie The Matrix Reloaded.

They shoot video of the real person from six directions while they perform the required action, and use this to build a virtual 3D model of their head. They then project the video back onto this blank structure to produce a finished clone that can then be played back from different angles.