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	<title>Comments on: Why immersive virtual reality is the next generation of gaming: part 2</title>
	<atom:link href="http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/feed" rel="self" type="application/rss+xml" />
	<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2</link>
	<description>Accelerating Intelligence</description>
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		<title>By: Editor</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-28673</link>
		<dc:creator>Editor</dc:creator>
		<pubDate>Sat, 18 Aug 2012 11:18:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-28673</guid>
		<description>UPDATE: VR Headset Maker Oculus: Please, Don’t Back Our Kickstarter, http://www.wired.com/gamelife/2012/08/oculus-rift-kickstarter/. Reason: &quot;Oculus would rather that only game developers purchase the headset through the Kickstarter campaign. ... Rift isn’t ready [for consumers] yet.&quot;</description>
		<content:encoded><![CDATA[<p>UPDATE: VR Headset Maker Oculus: Please, Don’t Back Our Kickstarter, <a href="http://www.wired.com/gamelife/2012/08/oculus-rift-kickstarter/" rel="nofollow">http://www.wired.com/gamelife/2012/08/oculus-rift-kickstarter/</a>. Reason: &#8220;Oculus would rather that only game developers purchase the headset through the Kickstarter campaign. &#8230; Rift isn’t ready [for consumers] yet.&#8221;</p>
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		<title>By: Chuck</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-27874</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Wed, 08 Aug 2012 18:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-27874</guid>
		<description>This technology, when perfected, will change the world.  It could be used for so much more than just gaming.  Education, virtual tourism, medicine...the possibilities are endless.  Very exciting times ahead!!</description>
		<content:encoded><![CDATA[<p>This technology, when perfected, will change the world.  It could be used for so much more than just gaming.  Education, virtual tourism, medicine&#8230;the possibilities are endless.  Very exciting times ahead!!</p>
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		<title>By: Lee</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-27567</link>
		<dc:creator>Lee</dc:creator>
		<pubDate>Sun, 05 Aug 2012 22:02:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-27567</guid>
		<description>Low latency becomes critical with vr and head tracking, it&#039;s hard to see how cloud computing could work for lag free vr.</description>
		<content:encoded><![CDATA[<p>Low latency becomes critical with vr and head tracking, it&#8217;s hard to see how cloud computing could work for lag free vr.</p>
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		<title>By: ChrisF</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-27002</link>
		<dc:creator>ChrisF</dc:creator>
		<pubDate>Tue, 31 Jul 2012 20:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-27002</guid>
		<description>Respectfully Joe, I think you&#039;re wrong. Done well, immersive VR is a radically different experience from merely watching a rendered scene on a 2D display. As long as the latency is low, your brain really does begin to believe that what you&#039;re seeing on the HMD is real - there are numerous experiments showing (for example) that people in VR simulations experience genuine fear when they&#039;re asked to walk over a virtual rope bridge ! (the book &#039;Infinite Reality&#039; goes into this in great detail). I personally can&#039;t wait for this technology to arrive - I think it&#039;s going to be incredible.</description>
		<content:encoded><![CDATA[<p>Respectfully Joe, I think you&#8217;re wrong. Done well, immersive VR is a radically different experience from merely watching a rendered scene on a 2D display. As long as the latency is low, your brain really does begin to believe that what you&#8217;re seeing on the HMD is real &#8211; there are numerous experiments showing (for example) that people in VR simulations experience genuine fear when they&#8217;re asked to walk over a virtual rope bridge ! (the book &#8216;Infinite Reality&#8217; goes into this in great detail). I personally can&#8217;t wait for this technology to arrive &#8211; I think it&#8217;s going to be incredible.</p>
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		<title>By: Sean Brazell</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-26392</link>
		<dc:creator>Sean Brazell</dc:creator>
		<pubDate>Sat, 28 Jul 2012 03:24:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-26392</guid>
		<description>The technology for tactile feedback already exists in the most advanced prosthetic devices, so it&#039;s only a matter of time before it finds it&#039;s way into the VR gaming world.</description>
		<content:encoded><![CDATA[<p>The technology for tactile feedback already exists in the most advanced prosthetic devices, so it&#8217;s only a matter of time before it finds it&#8217;s way into the VR gaming world.</p>
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		<title>By: Kristoph77</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-26354</link>
		<dc:creator>Kristoph77</dc:creator>
		<pubDate>Fri, 27 Jul 2012 20:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-26354</guid>
		<description>Im in... excuss the pun</description>
		<content:encoded><![CDATA[<p>Im in&#8230; excuss the pun</p>
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		<title>By: Kristoph77</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-26353</link>
		<dc:creator>Kristoph77</dc:creator>
		<pubDate>Fri, 27 Jul 2012 20:10:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-26353</guid>
		<description>Not going to change much???? Progress its always step by step, if you dont think full emersion VR is a good size step then I&#039;d like to know what you consider is a big change? Replacing the visual and audiable world, 2 of the 5 senses, will be an experience that will spur the entire entertainment industry.</description>
		<content:encoded><![CDATA[<p>Not going to change much???? Progress its always step by step, if you dont think full emersion VR is a good size step then I&#8217;d like to know what you consider is a big change? Replacing the visual and audiable world, 2 of the 5 senses, will be an experience that will spur the entire entertainment industry.</p>
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		<title>By: Joe</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-26042</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Thu, 26 Jul 2012 16:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-26042</guid>
		<description>Until they have a means to integrate tactile feedback, things aren&#039;t going to change much.</description>
		<content:encoded><![CDATA[<p>Until they have a means to integrate tactile feedback, things aren&#8217;t going to change much.</p>
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		<title>By: Phillfrog</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-25926</link>
		<dc:creator>Phillfrog</dc:creator>
		<pubDate>Wed, 25 Jul 2012 17:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-25926</guid>
		<description>The porn industry should get on this. Not joking, porn helped VHS beat Betamax, blueray to beat HD DVD and when people got wind that there was porn on the Internet it exploded (pun semi-intentional). If people hear there&#039;s 3D virtual reality porn, VR will go the same way.

No one will come into work anymore though, which might slow down the singularity, so shhhh, don&#039;t tell anyone!</description>
		<content:encoded><![CDATA[<p>The porn industry should get on this. Not joking, porn helped VHS beat Betamax, blueray to beat HD DVD and when people got wind that there was porn on the Internet it exploded (pun semi-intentional). If people hear there&#8217;s 3D virtual reality porn, VR will go the same way.</p>
<p>No one will come into work anymore though, which might slow down the singularity, so shhhh, don&#8217;t tell anyone!</p>
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		<title>By: EXTROTECH</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-25901</link>
		<dc:creator>EXTROTECH</dc:creator>
		<pubDate>Wed, 25 Jul 2012 13:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-25901</guid>
		<description>Our operating systems and their user interfaces need to radically evolve to take advantage of this.</description>
		<content:encoded><![CDATA[<p>Our operating systems and their user interfaces need to radically evolve to take advantage of this.</p>
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		<title>By: Stephen</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-25320</link>
		<dc:creator>Stephen</dc:creator>
		<pubDate>Fri, 20 Jul 2012 12:15:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-25320</guid>
		<description>Valves games are quite suited to VR as they never break the first person viewpoint with free look.</description>
		<content:encoded><![CDATA[<p>Valves games are quite suited to VR as they never break the first person viewpoint with free look.</p>
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		<title>By: Bri</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-25228</link>
		<dc:creator>Bri</dc:creator>
		<pubDate>Thu, 19 Jul 2012 17:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-25228</guid>
		<description>In ten years time, we might have real full immersion experience. If the cell phone goes down to the size of a red blood cell, it could suplant the sensory information with whatever is transmitted from the cloud!</description>
		<content:encoded><![CDATA[<p>In ten years time, we might have real full immersion experience. If the cell phone goes down to the size of a red blood cell, it could suplant the sensory information with whatever is transmitted from the cloud!</p>
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		<title>By: matthew</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-25138</link>
		<dc:creator>matthew</dc:creator>
		<pubDate>Thu, 19 Jul 2012 10:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-25138</guid>
		<description>Oh man, can you imagine gta 6 or elder scrolls 5 in VR? Can&#039;t wait!</description>
		<content:encoded><![CDATA[<p>Oh man, can you imagine gta 6 or elder scrolls 5 in VR? Can&#8217;t wait!</p>
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		<title>By: James Iliff</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-25074</link>
		<dc:creator>James Iliff</dc:creator>
		<pubDate>Thu, 19 Jul 2012 02:25:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-25074</guid>
		<description>Glad your ecstatic, Conrad! These are truly exciting times.  Give it 5 years and the entire market will be bursting at the seams with VR again.</description>
		<content:encoded><![CDATA[<p>Glad your ecstatic, Conrad! These are truly exciting times.  Give it 5 years and the entire market will be bursting at the seams with VR again.</p>
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		<title>By: Matthew</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-24836</link>
		<dc:creator>Matthew</dc:creator>
		<pubDate>Tue, 17 Jul 2012 19:09:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-24836</guid>
		<description>Sony bought Gaikai, so next gen probably will incorporate the cloud to a significant degree. Probably for updates, especially sony, which as a company policy updates way too freakin&#039; much. I think 1000 dollars is way too much for VR to become mainstream. I define mainstream as oh, 5 percent market penetration among pc and console users. But maybe not. I really hope that more than a few million get on the VR bandwagon that is surely coming!</description>
		<content:encoded><![CDATA[<p>Sony bought Gaikai, so next gen probably will incorporate the cloud to a significant degree. Probably for updates, especially sony, which as a company policy updates way too freakin&#8217; much. I think 1000 dollars is way too much for VR to become mainstream. I define mainstream as oh, 5 percent market penetration among pc and console users. But maybe not. I really hope that more than a few million get on the VR bandwagon that is surely coming!</p>
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		<title>By: Conrad Green</title>
		<link>http://www.kurzweilai.net/why-immersive-virtual-reality-is-the-next-generation-of-gaming-part-2/comment-page-1#comment-24772</link>
		<dc:creator>Conrad Green</dc:creator>
		<pubDate>Tue, 17 Jul 2012 13:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.kurzweilai.net/?p=155855#comment-24772</guid>
		<description>I already know consoles are dying and personally I&#039;m glad. I&#039;m a owner of a xbox 360. I&#039;m also glad desktops are dying. Cloud computing, tablets, vr simulations are out now. The thing is : The industry comes out with the products but we the consumers take products in places they never thought. So I&#039;m freaking ecstatic.</description>
		<content:encoded><![CDATA[<p>I already know consoles are dying and personally I&#8217;m glad. I&#8217;m a owner of a xbox 360. I&#8217;m also glad desktops are dying. Cloud computing, tablets, vr simulations are out now. The thing is : The industry comes out with the products but we the consumers take products in places they never thought. So I&#8217;m freaking ecstatic.</p>
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