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Social Times | 3D projection mapping taking the advertising world by storm

February 8, 2011

3D-Projection-Mapping

Source: Social Times — June 11th, 2010 | Megan O'Neill

3D projection mapping has recently emerged as one of the coolest forms of advertising, with big companies like Nokia, Samsung and BMW projecting beautiful 3D video displays on buildings around the world and sharing their campaigns on the web. 3D projection mapping has become something of a recent obsession for me, as well as for the advertising world. Read more about this technique and how it’s being used by brands… read more

Singularity video game by Activision

February 8, 2011

(Image: Activision )

While the concept behind this video game is likely riffing on the various defintions of singularity from physics, as opposed to the metaphorical “technological Singularity,” it’s clear that the term has wormed its way into mainstream pop culture, and is having a strong impact on the cultural zeitgeist.

Wikipedia | Singularity is a video game developed by Raven Software, published by Activision Blizzard, Inc. and… read more

Related:
Singularity official website by Activision
Activision Blizzard, Inc.

Bigelow to lease space habitats to clients in seven nations

February 7, 2011 by Amara D. Angelica

Space habitat photo: Bigelow Aerospace

Bigelow Aerospace has announced plans to lease space aboard its inflatable space habitats to seven clients in The Netherlands, Sweden, Japan, Singapore, Australia, United Kingdom and the United Arab Emirate of Dubai, according to Aviation Week.

At the meeting in Cape Canaveral on Wednesday, Bigelow Aerospace founder Robert Bigelow stated that one of the main types of customers that his company is looking at is… read more

Animusic’s virtual reality instruments of the future

February 7, 2011 by Sarah Black

Animusic LLC logo

Animusic’s fascinating and novel approach to creating and animating virtual instruments is full of possibility for the future of augmented and virtual reality.

Wikipedia | Animusic is an American company specializing in the 3D visualization of MIDI-based music. Founded by Wayne Lytle, the company is known for its Animusic compilations of computer-generated animations, based on MIDI events processed to simultaneously drive the music and on-screen action,… read more

Video Source: Animusic, LLC

Related:
Animusic's YouTube channel here
Animusic, LLC

Julia Map generates fractals with just a browser

February 4, 2011 by Amara D. Angelica

Julia Map blue fractal

Google Labs has launched Julia Map, a fractal renderer in HTML 5. which lets you generate and explore fractals — specifically, the Julia set and Mandelbrot set — with just a browser (no need to launch a program).

It uses the Google Maps API to zoom and pan into the fractals. The images are computed with HTML 5 canvas. “Each… read more

TechCrunch | Lady-finder app hits the store — totally serious

February 4, 2011

lady finder

Source: TechCrunch — February 1, 2011 | Alexia Tsotsis

TechCrunch | Geo-location has come to this: After three weeks in review, Wheretheladies.at, a web app that aggregates Foursquare checkins by the female gender, is now available on the iPhone. The concept OF A BIG COMPASS POINTING YOU IN THE DIRECTION OF LADIES is so unprecedented that Apple actually called co-founder Jeff Hodsdon on his cellphone to ask about the app during the review process.

Co-founded by… read more

Jeopardy!, IBM, and Wolfram|Alpha

February 2, 2011 by Stephen Wolfram

About a month before Wolfram|Alpha launched, I was on the phone with a group from IBM, talking about our vision for computable knowledge in Wolfram|Alpha. A few weeks later, the group announced that they were going to use what they had done in natural language processing to try to make a system to compete on Jeopardy!

I thought it was a brilliant way to showcase their work —… read more

Activism in the age of viral reality

February 1, 2011 by John Postill

(Al Jazeera)

On the subject of Egypt’s and other countries’ protests, I’m currently doing anthropological research into social media and activism in Barcelona. I’m wondering whether we’re entering an era in which political reality is framed by re-sent SMS messages, retweets, YouTube videos, viral campaigns, and so on — an age of “viral reality.”

Even those who rightly reject the hyperbole surrounding these events would appear to be shaped in their… read more

Watson and the future of AI

January 31, 2011 by Hans Moravec

binary head

Radical roboticist Hans Moravec, former director of the Mobile Robot Laboratory at Carnegie Mellon University,  expanded our imagination with his vision of future robots as our “mind children.” Now he’s revolutionizing industry with his enhanced-vision mobile robots. We asked him to help us put Watson in perspective. Full disclosure: Ray Kurzweil is on the board of directors of Seegrid Corporation. — Ed.

Let’s take a moment to lift our… read more

How Watson works: a conversation with Eric Brown, IBM Research Manager

January 31, 2011 by Amara D. Angelica

IBM Watson

For nearly two years IBM scientists have been working on a highly advanced Question Answering (QA) system, codenamed “Watson.” The scientists believe that the computing system will be able to understand complex questions and answer with enough precision, confidence, and speed to compete in the first-ever man vs. machine Jeopardy! competition, which will air on February 14, 15 and 16, 2011.

We had some questions, so we spoke… read more

The questionable observer detector

January 25, 2011 by Lakshmi Sandhana

University of Notre Dame

Exclusive | Kevin W. Bowyer, Chair of the Department of Computer Science and Engineering at the University of Notre Dame, Indiana is out to create a tool to reliably identify criminals who may be hanging out at the crime scene after the event.

Their Questionable Observer Detector (QuOD) can process any available video clips of groups of people present at the scene of event, spanning different times… read more

Virtual self

January 25, 2011

A still image of a Project LifeLike avatar conversing with a person. Project LifeLike is a collaboration between the Intelligent Systems Laboratory (ISL) at the University of Central Florida (UCF) and the Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) that aims to create visualizations of people, or avatars, that are as realistic as possible. While their current results are far from perfect replications of a specific person, their work has advanced the field forward and opens up a host of possible applications in the not-too-distant future.  (University of Chicago/University of Central Florida)

Your avatar may be just a virtual identity, but it can also affect how you are in the real world.

“In this world of new media, people spend a lot of time interacting with digital versions of one another.” — Jeremy Bailenson

If you spend a lot of time online, you may even have an electronic alter ego–an avatar. An avatar is a movable image that people design… read more

book review | Alone Together: Why We Expect More from Technology and Less from Each Other

January 24, 2011 by R.U. Sirius

In 1938, existentialist philosopher Jean Paul Sartre wrote “Hell is other people.” Sartre may never have cobbled together his existential philosophy that viewed human individuals as utterly alone — alienated, atomized beings in a vast meaningless universe — if he had grown up playing with social robots and holding others at a discreet psychological distance by communicating with them nearly exclusively via instant messaging.

According to Wikipedia, one… read more

Dr. Steel’s ‘Singularity’ from People of Earth

January 15, 2011

Dr. Steel logo

Dr. Steel’s track “The Singularity,” from his 2002 album People of Earth, below.

Wikipedia | Doctor Steel is an American musician located in Southern California, popular in the Steampunk, Goth, and Rivethead scenes. He has performed on rare occasions with a “backup band”, claiming that a fictitious robot band had malfunctioned. Shows have incorporated puppetry, multimedia and performances by his streetread more

Paul Dempsey song ‘Ramona Was a Waitress’ from Everything is True inspired by Kurzweil’s AI femme ‘Ramona’

January 15, 2011

Paul Dempsey Everything is True

Singer/Songwriter Paul Dempsey describes the inspiration for his track “Ramona Was a Waitress,” off his album Everything is True:

“It’s an unusual song, ‘Ramona Was a Waitress.’ It’s about a guy arguing with an artificial-intelligent robot waitress about mortality,” says Dempsey. ”Sort of an unusual subject for a pop song but that’s just what I was thinking about as I scrawled the lyrics. Artificial intelligence and conscious robots arguing about… read more

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