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Video: Artificial intelligence: Noel Sharkey on the inexorable rise of robots

January 15, 2010

In a video interview, Noel Sharkey, professor of robotics and AI at the University of Sheffield, discusses developments in robotics and ethical issues: which robots are most interesting, what are their limitations, what countries have the most robots, and which robots will have the most serious impact?

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    Video surveillance system that reasons like a human brain

    September 23, 2009

    “AlSight Cognitive Video Analytics,” an autonomous video-surveillance system tbat uses cognitive learning engines and computer vision to process visual data on a level similar to the human brain, has been developed by BRS Labs.

    It is used to protect global critical infrastructure assets, including major international hotels, banking institutions, seaports, nuclear facilities, airports and dense urban areas plagued by criminal activity.

    Video Startup Thwapr Doesn’t Bother With iPhone App, Shoots for 400 Million Users

    December 23, 2009

    Thwapr lets mobile phone users share photos and videos via SMS (texting) — no app required, and supports 169 mobile handsets, as well as PCs and Macs.

    Video search makes phone a ‘second pair of eyes’

    October 26, 2007

    Researchers at Accenture Technology Labs in France have developed the “Pocket Supercomputer,” which automatically identifies objects in a video, using any ordinary 3G cellphone equipped with a video camera.

    Live video footage is fed from the cellphone to a central server, which rapidly matches on-screen objects to images previously entered into a database, using a scale-invariant feature transform algorithm. The server then sends relevant information back to… read more

    Video Road Hogs Stir Fear of Internet Traffic Jam

    March 13, 2008

    Andrew M. Odlyzko, a professor at the University of Minnesota, estimates that digital traffic on the global network is growing about 50 percent a year, fueled by the increasing visual richness of online communications and entertainment — video clips and movies, social networks and multiplayer games.

    But it basically corresponds to the improvements that technology is giving us, he says, as router computers for relaying data get faster, fiber… read more

    Video organizes paper

    January 13, 2005

    University of Washington researchers are working to more closely integrate the paper world with the world of electronic data.

    Their system uses a computer and overhead video camera to track physical documents on a desk and automatically link them to appropriate electronic documents.

    The paper-tracking system allows users to pinpoint the location of a given document within a stack of documents on the desktop. Users can find documents… read more

    Video of ReWalk Exoskeleton System

    July 22, 2008

    Argo Medical Technologies’ ReWalk exoskeleton system allows people with paralyzed legs to walk.

    ReWalk comprises a light wearable brace support suit with DC motors at the joints, rechargeable batteries, an array of sensors and a computer-based control system. It fits the body snugly to detect upper body movements, which are used to initiate and maintain the walking process.

    Video goggles capture what you see

    January 13, 2011

    (Liquid Image)

    Made by company Liquid Image, $400 goggles come fully equipped with a high definition camera and a wide-angle lens built into the frame above and between the eyes.

    Video games and VR help stroke patients recover mobility

    April 8, 2011

    Sensor Glove

    Two Canadian university research programs have found significant improvements in hand motion and strength in stroke patients.

    A Biomedical Sensor Glove that helps stroke patients recover hand motion by playing video games has been developed by engineers at McGill University.

    The glove allows patients to exercise in their own homes with minimal supervision. Patients can monitor their own progress using software to generate 3D models… read more

    Video gamers capture more information faster for visual decision-making

    June 13, 2013

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    Hours spent at the video gaming console probably train the brain to make better and faster use of visual input, according to Duke University researchers.

    “Gamers see the world differently,” said Greg Appelbaum, an assistant professor of psychiatry in the Duke School of Medicine. “They are able to extract more information from a visual scene.”

    The study

    In… read more

    Video game playing found beneficial for the brain

    November 1, 2013

    Super Mario 64 (credit: Nintendo)

    Playing the Super Mario 64 video game causes increased size in brain regions responsible for spatial orientation, memory formation and strategic planning as well as fine motor skills, a new study conducted at the Max Planck Institute for Human Development and Charité University Medicine St. Hedwig-Krankenhaus has found.

    The positive effects of video gaming may also be useful in therapeutic interventions targeting psychiatric disorders.

    To investigate… read more

    Video Feeds Follow Podcasting

    December 8, 2004

    With the success of podcasting — which lets anyone subscribe to and play back audio feeds on an iPod — the natural next step is technology that can do the same with video.

    Video Dial-a-Doctor seen easing shortage in rural US

    September 7, 2012

    (Credit: MDLive)

    A half-dozen U.S. states are turning to telemedicine to address a shortage of doctors in rural areas, a gap the Obama administration has said is a serious health-care shortcoming, Bloomberg reports.

    Medical provider Sentara Healthcare and MDLive, a remote technology developer, to provide remote care to more than 2 million people in the Southeast.

    Ware County,… read more

    Video conferencing gets quantum security

    May 3, 2005

    Quantum cryptography has been sped up to the point that it can be used to secure video conferencing, currently over a distance of about 120 kilometers.

    Scientists from Toshiba’s Cambridge Research Laboratory have invented a system capable of generating 100 quantum keys every second, each consisting of 128 bits. This is fast enough for every individual frame of video to be protected by its own encryption.

    Video appears in paper magazines

    August 21, 2009

    The first video-in-print ads, using chips and thin screens around the size of mobile phone displays, will appear in select copies of Entertainment Weekly magazine in September and hold 40 minutes of video.

    The first clips will be promos for CBS programs and Pepsi.

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