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AI Founder Blasts Modern Research

May 14, 2003

“AI has been brain-dead since the 1970s,” said AI guru Marvin Minsky in a recent speech at Boston University.

Minsky accused researchers of giving up on the immense challenge of building a fully autonomous, thinking machine.

“The worst fad has been these stupid little robots,” said Minsky. “Graduate students are wasting 3 years of their lives soldering and repairing robots, instead of making them smart. It’s really shocking.”

AI game bots ‘more human-like’ than half of human competitors

A ‘Turing test' for game bots
September 27, 2012


An artificially intelligent virtual game bot created by computer scientists at The University of Texas at Austin has won the BotPrize by convincing a panel of judges that it was more human-like than half the humans it competed against.

The competition, sponsored by 2K Games, was set inside the virtual world of “Unreal Tournament 2004,” a first-person shooter video… read more

AI game programming book articles solicited

June 1, 2001

Charles River Media is launching the “AI Game Programming Wisdom” book series. The book publisher of Game Programming Gems 1 & 2 is soliciting articles for the first book in the series, covering topics such as designing agent personalities, expert systems, genetic algorithms, and fuzzy state machines. Article proposals are due June 15.

AI program predicts key disease-associated genetic mutations for hundreds of complex diseases

June 15, 2015

A depiction of the double helical structure of DNA. Its four coding units (A, T, C, G) are color-coded in pink, orange, purple and yellow. (credit: NHGRI)

A decade of work at Johns Hopkins has yielded a computer program that predicts, with far more accuracy than current methods, which mutations are likely to have the largest effect on the activity of the “dimmer switches” (which alter the cell’s gene activity) in DNA — suggesting new targets for diagnosis and treatment of many diseases.

A summary of the research was published online today… read more

AI programs do battle in Ms Pac-Man

June 6, 2011

Ms Pac Man

The Ms Pac-Man vs Ghost Team Competition has put AI controllers in charge of video game characters in an effort to see which plays the game best.

Competitors submitted AI controllers for either Ms Pac-Man or the team of four ghosts, and each contestant faced off against the rest to determine a winner. The Ms Pac-Man AI had to maximize its score, while the ghost AI had to… read more

AI quest goes small-concept

July 31, 2003

The Defense Advanced Research Projects Agency has poured hundreds of millions into every aspect of “big” artificial intelligence-expert systems, with little tangible return.

Now DARPA plans to attack the big-AI problem by providing its own quantitative measures of success. Part of that process will involve approaching AI in smaller chunks, with more task-specific platforms that prove AI’s utility for real-world tasks, via a new generation of compelling “mini AI”… read more

AI Re-Emerging as Research in Complex Systems

October 6, 2006

The future of AI will be embodied intelligent systems, able to model and understand the environment and learn from interactions, while learning and evolving in constantly changing circumstances; and re-emergece as research in complex systems.

AI Reaches the Golden Years

July 18, 2006

If the rate of computational power grows exponentially, the possibilities of true artificial intelligence, as seen in movies like The Terminator and I, Robot, could be possible very soon, said Ray Kurzweil.

He pictures a world where humans and machines have merged, enhancing our cognitive abilities and keeping our bodies healthy from the inside.

“It’s not a human civilization and a machine civilization competing with each other,” Kurzweil… read more

AI researcher Hugo de Garis joins Utah State University Computer Science department

August 27, 2001

AI researcher Hugo de Garis has accepted a tenure-track Associate Professor position in the Computer Science department at Utah State University (USU), starting September 10, 2001, has learned.
“I will continue my artificial brain work of course, for the next 20 years, corresponding with the “Moore window,” in which Moore’s law remains valid until it hits the atomic barrier around 2020,” de Garis said. “The next-smallest thing to atoms… read more

AI researchers think ‘Rascals’ can pass Turing test

March 14, 2008

Passing the Turing test–the holy grail of AI (a human conversing with a computer can’t tell it’s not human)–may now be possible in a limited way with the world’s fastest supercomputer (IBM’s Blue Gene) and mimicking the behavior of a human-controlled avatar in a virtual world, according to AI experts at Rensselaer Polytechnic Institute.

“We are building a knowledge base that corresponds to all of the relevant background for… read more

AI set to exceed human brain power

July 25, 2006

AI is already in more common usage than many of us might imagine. AI-inspired systems are already integral to many everyday technologies such as internet search engines, bank software for processing transactions and in medical diagnosis, said Nick Bostrom, Director of Oxford University’s Future of Humanity Institute.

Ray Kurzweil believes the development of artificial superintelligence will herald a singularity, in which human cognitive abilities are enhanced by brain implants.

AI Software Enables Satellite Self-Repair

October 8, 2004

NASA scientists recently successfully radioed AI software to a satellite and tested the software’s ability to find and analyze errors in the spacecraft’s systems.

The AI software, Livingstone Version 2 (LV2), automatically detects and diagnoses simulated failures in the NASA Earth Observing One satellite’s instruments and systems. LV2 monitors the satellite’s software, which autonomously runs the satellite’s imaging systems. If the satellite does not respond properly to its software’s… read more

AI software smart as a 4-year-old

July 16, 2013


Artificial and natural knowledge researchers at the University of Illinois at Chicago have IQ-tested one of the best available artificial intelligence systems to see how intelligent it really is.

About as smart as the average 4-year-old, they will report July 17 at the U.S. Artificial Intelligence Conference in Bellevue, Wash.

The UIC team put ConceptNet 4, AI software developed at… read more

AI Software to Command NASA Mission

May 30, 2001

AI software will make real-time decisions on a NASA satellite mission in 2002, NASA JPL announced today.

NASA’s Continuous Activity Scheduling, Planning Execution and Replanning (CASPER) software will guide three identical miniature satellites, which will be launched from the Space Shuttle and fly in formation as part of the Three Corner Sat mission.

CASPAR will make decisions based on the images it acquires and… read more

AI Spacesuits Turn Astronauts Into Cyborg Biologists

November 3, 2009

Patrick McGuire, a University of Chicago geoscientist, has developed algorithms that can recognize signs of life in a barren landscape, using a Hopfield neural network, which compares incoming data against patterns it’s seen before, picking out those details that qualify as new or unusual.

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